About This File
A demonstration of the use of BASIC, sprites, and banks to create a tiled map.
Everything is quite primitive right now. The response time is slow.
The map is 256 x 256 and stored in banks 10-17 (it's 64k). My plan is of course to make it larger.
Use the cursor keys to move about the map.
What's New in Version 1.0.0 See changelog
Released
No changelog available for this version.
try_it
Yes
try_it_start_prg
PK.PRG