About This File
I had been lurking on the forums for a few months when I found Prog8 and though this looked interesting. I.e. I could learn a new language and test out the emulator.
I recently saw some good demos using C64 emulator but just based on PETSCII graphics and I though this looked suprisingly cool. Then I remembered the old Galaga game on the C64, the one using just (few) petscii chars. I thought making something similar would be a nice challenge.
This is currently more of a prototype/tech demo than a complete game, the game play basically loops over two mirrored stages but it's at least in a sort of playable state. The intention is to make it a bit more like a proper game but it may never feel like a complete game (programming the gameplay is more fun than designing levels etc).
What's New in Version 0.2 See changelog
- more than one enemy type (new types require multiple hits to kill)
- a bit longer (8), but still repeating, stage loop
- Differentiated scoring (not just 1 per enemy)
- And finally some simple sound effects (code "borrowed" from Tehtriz)