This is the release of a STNICCC Demo Remake for the Commander X16!
I have been (silently) working on this for the last couple of weeks/months. It is time to release it :). Let's just say: the Commander X16 is far more powerful than I had thought!
Here is a video of it running:
PS. There was an earlier attempt to remake this demo on the X16 (done by Oziphanto on youtube). Oziphanto did a very nice comparison video of the X16 with several other machines of the 8-bit and 16-era:
He also re-created this demo, but (in my opinion) did not do such a good job extracting everything out of the X16: his demo ran in 2:32. The remake I made does it in 1:39!
His benchmark comparison should therefore be updated:
Keep in mind the Commander X16 only has:
- An 8-bit 6502 cpu (8MHz)
- No DMA
- No Blitter
Yet it keeps up with 16-bit machines like the Amiga! (actually its even faster right now)
- This only works on the x16 emulator with 2MB of RAM
- It uses the original data (but its split into 8kb blocks, so it can fit into banked ram)
- Waaaayyy to much time is spend on the core-loop to make it perform *this* fast!
- My estimate is that it can be improved by another 10-15 seconds (I have a design ready, but it requires a re-write of the core-loop)
- It uses a "stream" of audio-file data and produces 24Khz mono sound (this will not work on the real x16, since loading the files that fast is a feature of the emulator only)
Here is a version without audio (so this should run on a real x16):
And it runs even faster (1:36:90)