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Equinoxe Demo 1.0.0

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Find a first playable demo of Equinoxe, my Commander X16 shooter ...
I know it's not much yet, but I've come from very far making this.

To make this, I had to learn how to:

- implement a memory manager algorithm for vram on the vera
- implement a memory manager algorithm for bram
- implement a (fast) collision detection algorithm using spacial hashing technique
- implement a fast method to shoot bullets to an angle direction
- implement a fast method to calculate the angle between 2 coordinates (so calculate the unit vector)
- fixed point arithmetic
- sprite design using blender and spriter
- tile design
- implement a dynamic tile walking algorithm
- vera library with all kinds of functions to paint sprites and tiles and control the video ram
- dynamic level loading
- memory banking
- mouse control of the CX16

and more ...

So as this demo may not be much, I've really learned a lot on this path to make this.
And still continuing to develop this game as time floats...

Let me know in the comments if this is something you like or not ...

This demo must be downloaded as the emulator version on the web does not allow to load a card.
So unzip the cx16.zip and a cx16.vhd file will be created.
Load the game with x16emu -sdcard cx16.vhd

In the emulator, type load "equinoxe.prg", 8, 1



Edited by svenvandevelde


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