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x16-spiral 1.0.2

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About This File

A quick demo making some sprites spiral in and out, powered with some LUT-based trig and multiplication functions I've been working on.

Source code available at https://github.com/indigodarkwolf/x16-spiral/


What's New in Version 1.0.2   See changelog

Released

Fixing a long-standing bug in the filenames I've been packing into my assembly files:

Quote

To avoid incompatibility problems between the PETSCII and ASCII encodings, use lower case filenames on the host side, and unshifted filenames on the X16 side.

Yeah, that means I should be either performing a mapping operation, or specifying my filenames in lower-case, and I was doing neither.


try_it

Yes

try_it_start_prg

x16-spiral.prg



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