About This File
What's New in Version 0.4.0 See changelog
- Level is lost when bottom enemy progresses to shields/fortress
- Repeat lost levels (if over 1)
- Enemy movements get more difficult with each level
- Player sprite now has more realistic lag, when changing direction
- More Levels!
- Different enemy sprites (still some placeholders)
- Sprite animation for player sprite.
- With version 0.4.0: