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Showing content with the highest reputation on 09/27/21 in all areas

  1. I would just like to address the comments about Mega65 trying to cash in on X16's void. They have had a very clear direction for many years (2014?). They're not trying to react to a market etc, or gauge what the community wants.. it's a very defined project that has attracted a community that finds the vision appealing. They wanted the devkits released last year, they made it happen. Then they've been pushing hard all year to make sure the final release and pre-order lines up with the 30th anniversary of commodore cancelling the c65 (1991). I can honestly say i have never seen any comments in the mega65 discord about trying to take community away from x16 (in fact the opposite, there has been talk about not porting the x16 core to the mega65 to not impact the x16 project, unless approached by Dave etc). There is no cashing in intent at all. Mega is not for profit organisation and Mega65 is a not for profit project. Both projects are very different from each other, with some overlap. There is plenty of room for both a closed design like x16 and open like mega65 in the world. As far as shipping and tariffs.. They shipped the devkits with dhl I believe and it was very quick arriving in Australia. But the best place for those sort of questions would be the mega65 forum or discord :). Hope that sheds some light on the thread for people not following the Mega65 project :).
    3 points
  2. I really have no idea what the 'rules' are around here; feels like so much has changed across the last month or two so moderator/webmeister, feel free to delete this thread; I won't complain or mind. I'm here to respectfully ask for an update, if there is one... About a month ago, 8 Bit Guy said "The X8 could be available immediately and be well under $50. I'm not sure how far under $50. I'd say as low as $25 and as high as $50. " With over 300 'votes' and voting tapered off, "immediately" well behind us, and no mention of Commander X[anything] on the VCF East agenda, I was just wondering if there was an update or maybe a date on when the folks running this show think an update might be provided. Thank you.
    1 point
  3. Interesting. I used a similar technique as part of a program to draw a bitmap using only geometric shapes (rectangles) a few years ago as part of a programming challenge / puzzle. In my case, I took the original bitmap converted it to 24 of these pixel maps. 8 channels for each of the three primary colors. I discarded the low order bits and searched for all the rectangles in each bitplane. It was an interesting approach, and analysis of the original image was a lot easier in text.
    1 point
  4. How about using tiles for the towns? Not everything needs to be a sprite.
    1 point
  5. "About a month ago" is about four weeks. That's not that long to make the fundamental decisions they have to make, given that this is a volunteer team contributing their sometime not very abundant spare time to the project, and then when those decisions are made, there will be some more time required to hammer things out into a firm enough shape for public announcement of the new development path and anticipated timeline. As far as rules ... the team announces when they have something to announce, so the answer to "when is the next update coming" is always "when it's ready", so there is indeed a general rule against threads that are basically asking when the next update is coming. Its point three in the welcome message to the forums:
    1 point
  6. Yep, that's exactly what this was, Russian porn / sex site links. I had three show up so far on three of seven videos posted (none of which are really worth promoting at this point). I actually only ever saw two of them after receiving three notifications, so I presume the AI kicked in and filtered the third before it could be made public but after my notification. Edit: Oh, and thanks! I'm still trying to figure out what I have to say about retro / vintage stuff that will be worth watching beyond anything I eventually upload related to 128 PETSCII Robots. I have plenty of ideas, just don't know if they'll connect with people.
    1 point
  7. David hasn't checked this forum in over three weeks and frankly I don't blame him. His interests and productivity lie elsewhere. There is still substantial technical work to do here and even a basic kit release will involve a financial risk I doubt anyone is willing to take. Someone will need deep pockets or start remortgaging property when the unforeseen crowd funding logistics go wrong. I think the only way forward at this point is to open source the entire project. Sharing all the details with the community will bring in the missing resources and energy to help push this over the line. There could be a sunk cost fallacy here though and that might explain why things have stalled out in this near-permanent limbo.
    1 point
  8. @The 8-Bit GuyI don't know how much work would be involved/ if Frank could quickly turn this around, but it seems to me that it would make TONS more sense to make phase 3 the new phase 1, and make the "real" computer become phase 2. Take the X8, put in a beefier FPGA, and add the missing cores like 2151 and make it fully X16. Have 512K Hiram, etc. Then you can push out an easy-to-distribute product that doesn't split development efforts into supporting two parallel architectures. Use that time and income to finish ironing out the kinks in the proto 3 board/Kernal. I say this without vitriol or resentment: Like it or not, the X8 WILL complicate development efforts for the ecosystem if it ever sees the light of day. Even if it only takes a couple of hours' effort to port between X16 and X8, that's still a divide. I think that estimate is optimistic though. Petscii Robots benefits from having been designed to run on weaker systems like the PET. Even with X16 enhancements, it's not the same porting this to X8 as having to strip or severely scale back features from programs originally designed with 128K VRAM + 2MB HIRAM in mind from the outset. Even for projects that CAN be easily ported, this still represents a cascading headache. If a project ever gets maintained after initial release, there are now 2 forks to maintain in parallel. The biggest strength of the Commander X16 is the size of its community. Projects like this are 100% community-driven on the software side as far as the software ecosystem is concerned. Don't forget that this community is largely composed of Gen-Xers who have day jobs and family commitments. I.e.: development effort is largely done as a hobby in people's spare time. Therefore, many if not most folks are likely going to find it too much of a hassle to maintain 2 forks of their projects. This means they're going to make stuff for one or the other system but not both. Thus both computers will have less software than they would otherwise. That's maybe not such a huge deal for the intermediate/advanced users who're more Interested in making their own stuff anyway. The group this DOES hurt are the novices who would be mostly interested in getting their feet wet and in playing with programs made by others. Less stuff available means less reason to get either one. Sorry for the lengthy post, but I felt it necessary to elaborate on this issue. Many have said "The X8 will fracture the community" but I haven't read anything explaining why that's likely true and what that means to the ecosystem. Consider what the C256Phoenix would be if Stefanie had your reach, community, and fan base. Your system has more potential in my estimation than any similar project exactly BECAUSE you have the ability to make so many people aware of it. It truly has the potential to hit critical mass. This is why I chose to join the X16 fan club. I truly expect some day to be playing a high-quality game on it as a user, and enjoying a good selection of supporting apps like tool chains and API libraries as a developer. I don't foresee this on any other retro-inspired platform currently in existence or in the works. I'm not saying the X8 by its very existence would wreck all of this, but there's a real risk that it could. If the Commander brand is destined to exist first as an all-in-FPGA system followed later by the premium all-retro board, much better that it's the same system I.e. the X16 "phase 3" and not a project-forking "Commander Gaiden"
    1 point
  9. I have one myself as have countless others. It's faster than the CX16 and costs a tenner. But there is one important pro that none of the others have, except for three ; a large potential user base - the three are the Spectrum Next, the Mega 65, and the Commander X16. (there are others that have smaller bases, the Gigatron, RC2014, Zx Uno perhaps and so on). Without that user base you don't have software, an eco system, and without that you have another in the long list of machines that were technically excellent but you couldn't do much with. In the 1980s when I was a lad there were many of them. Neither the Speccy or the C64 is a particularly good design, the aim being to maximise profit for minimum design effort. But there were so many of them people worked round their limitations to often spectacular results. In some ways it's an advantage. Without the option of flashy graphics or sound on a Spectrum, people tried new game ideas instead.
    1 point
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