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totodilespy

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  1. Hello, I've been writing some stuff in C for the x16 using cc65, and since switching to the R39 emulator notably the waitvsync function just halts program execution. I'm curious what would cause this and looking for any kind of fix I could implement as I don't particularly want to port all my code to ASM. Thanks!
  2. I was reading the VERA documentation and to me it was unclear whether the PCM sampler uses signed or unsigned samples. Thanks!
  3. totodilespy

    Petaxian

    Great job making petscii look so good! To me it almost looked like a low-res bitmap. A pause feature would be great but otherwise a very fun to play game.
  4. Snake View File Fairly basic version of snake written in C (& complied with cc65). First project for the cx16 and I'm pretty happy with it. WASD to move. Might add joystick controls as well in the future. Submitter totodilespy Submitted 02/09/21 Category Games  
  5. totodilespy

    Snake

    Version 1.0.1

    29 downloads

    Fairly basic version of snake written in C (& complied with cc65). First project for the cx16 and I'm pretty happy with it. WASD to move. Might add joystick controls as well in the future.
  6. Sorry if I'm misplacing my post, but I'm wondering if anyone has written any kind of C complier for the X16. Thanks for the help!
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