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totodilespy

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  1. X16 Wars View File A WIP port of Advance Wars for the GBA to the commander x16 Instructions/controls are here: https://github.com/cnelson20/x16wars/blob/master/docs/README.md I recommend using the native keyboard controls, so WASD to move the cursor/within menus , I as the 'a' button and U as the 'b' button. Submitter totodilespy Submitted 10/12/22 Category Games  
  2. totodilespy

    X16 Wars

    Version 4.3

    82 downloads

    A WIP port of Advance Wars for the GBA to the commander x16 Instructions/controls are here: https://github.com/cnelson20/x16wars/blob/master/docs/README.md I recommend using the native keyboard controls, so WASD to move the cursor/within menus , I as the 'a' button and U as the 'b' button.
    I've used this to listen to some converted tunes and it works great!
    Very helpful program for testing my programs output and the like. One note: cat doesn't recognize \r\n as one line break, not two. Otherwise, no problems at all
  3. Thanks for pointing me to the right place, but the info mostly goes right over my head. I'll have to wait until some kind soul writes an implementation for this in C.
  4. I'm trying to see how to seek within a file and cannot find anything. Is there good docs for the cx16 dos? thanks as always
  5. This was it . feel kinda stupid haha
  6. I did not know that. Will try, thanks
  7. Hi again, I was taking a crack at writing an assembler that runs on the x16 and I cannot get the x16 to write to a file. I can open the file with open() without an error and 'write' to it but the file doesn't appear in my filesystem. When using the -echo flag I can see the contents of the file write. (shown below) here's my source code, if it helps. I could maybe be forgetting some weird C thing too but it seems strange Any help is appreciated!
  8. Yeah, this is basically the routine I ended up writing, except with the cool trick.
  9. Hi, when I switched to using r41 from r40 my programs that used cc65's waitvsync started freezing on the first frame (presumably because the function never exited). Looking at the functions source code I would think that maybe the jiffy counter got disabled between versions? If it helps, TIMER is = $A03B in banked RAM The help is greatly appreciated
    Very cool demo ! do agree with the other comment that there is a lot of text.
  10. Hello, I've been writing some stuff in C for the x16 using cc65, and since switching to the R39 emulator notably the waitvsync function just halts program execution. I'm curious what would cause this and looking for any kind of fix I could implement as I don't particularly want to port all my code to ASM. Thanks!
  11. I was reading the VERA documentation and to me it was unclear whether the PCM sampler uses signed or unsigned samples. Thanks!
  12. totodilespy

    Petaxian

    Great job making petscii look so good! To me it almost looked like a low-res bitmap. A pause feature would be great but otherwise a very fun to play game.
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