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gavinhaslehurst

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gavinhaslehurst last won the day on February 24

gavinhaslehurst had the most liked content!

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  1. Chickengeddon! MAX_CHICKENS now implemented. And also fixed a bug where they were spontaneously reproducing like those pesky dinosaurs on Jurassic Park.
    I really love this! Great graphical style to it and silky smooth!
  2. Version 0.0.0.7

    31 downloads

    I leave this here mainly for me to play about with when not at home, and also to see if it works on the web emulator. It does not yet function as a game, but as development progresses, I will regularly update this to track its progress. Controls: W, A, S, D to move. Hold down for running.
  3. Codename ChickenLips View File I leave this here mainly for me to play about with when not at home, and also to see if it works on the web emulator. It does not yet function as a game, but as development progresses, I will regularly update this to track its progress. Controls: W, A, S, D to move. Hold down for running. Submitter gavinhaslehurst Submitted 04/22/21 Category Demos  
    This is great! Really fast too!
  4. I thought this might come in handy for people using the Adobe software family when designing graphics for old ChickenLips. It's an Adobe Colour Table (.ACT) file containing the default 256 colour palette. I found it useful when designing tiles in Photoshop. Let me know if there are any errors in it! Have fun. cx16.ACT
    Really nice demo! Speedy too!
    Super slick!
  5. New version uploaded, seems more stable. But the web emulator completely refuses to run it!
  6. This did not occur to me! I'll look into this. It's been a long time since I've really done any proper coding. This lock down fascination got out of hand!
    The CX16 megademo draws closer ...
  7. Ps I suspect it'll work better if I write direct to vera instead of using CHROUT. And it'll be faster... just need to rewatch your tutorial
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