Files posted by StephenHorn
A little gameplay-ish and graphics demo of a car on a road. You can control the car with the D-pad on your controller. There's parallax! And a glitchy road, demonstrating why you shouldn't naively depend on sprites to create additional layers of parallax... you'll need to be more clever.
The source code for this can be found in the following github repo:
Matriculate was my first demo written for the X16 emulator, and an early version of it was featured in Dave's Building My Dream Computer - Part 2 video. It uses the default font, and emulates the Matrix rain of code.
The source code for this can be found here: https://github.com/indigodarkwolf/x16-matriculate-text
A quick demo making some sprites spiral in and out, powered with some LUT-based trig and multiplication functions I've been working on.
Source code available at https://github.com/indigodarkwolf/x16-spiral/