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Nadia

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    It is impressive but I wish there was a little more too it then just one sprite moving and with a color background near the end. I was hoping to see more considering some of the crazy demos released on the C64. Also the time between transitions is a bit long... other than those criticisms I will still give it a 4 because I am sure you spent a lot of time making this.
  1. Version 1.0.0

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    This is a very basic text CYOA game. I made it in about a day as a proof on concept to prove to myself I could make a video game. My next projects will be more complex as I get a grasp of basic and assembly code. I hope you enjoy here is a short description. You play an adventurer looking for the lost chalice of King Linus. You finally find the right pyramid and must go through some puzzles and avoid traps to finally find what has eluded you for over a decade. Will you survive to tell the tale? egyptadv.wmv
  2. The Egyptian Adventure View File This is a very basic text CYOA game. I made it in about a day as a proof on concept to prove to myself I could make a video game. My next projects will be more complex as I get a grasp of basic and assembly code. I hope you enjoy here is a short description. You play an adventurer looking for the lost chalice of King Linus. You finally find the right pyramid and must go through some puzzles and avoid traps to finally find what has eluded you for over a decade. Will you survive to tell the tale? egyptadv.wmv Submitter Nadia Submitted 08/08/21 Category Games  
  3. @SlithyMatt @ZeroByte @JimmyDansbo Thanks so much for the great information. For this project I will only be using the color command because the main ideaof the game was to show myself I could make my own game and also to help me learn basic conditionals. The second game I do I want to have graphics so these charts and other information will help with that. Thank you all for your time and great answers I honestly expected no one to answer so it means a lot to me.
  4. I am using basic. It will be a basic CYOA game that I want to use some basic color text and use special petscii characters to make basic graphics.
  5. Hi It's been a few months since I have posted since I have been without a pc. I followed a few guides a couple months back but I am struggling to wrap my head around the Vera chip and displaying colors and graphics. I decided I wanted to make my own little text adventure game now that I have a new computer, but I don't know how to change the colour of the texts in the game and the background that the text would be displayed on. So if anyone could explain it to me or guide me towards the right answer I would appreciate it. I was also wondering if their was a good tutorial for the VERA chip that is for more novice programmers. I am very new to programming so this can be very hard for me to wrap my head around. Thanks to anyone who took the time to read and or answer. Nadia
  6. Thanks for the links. My first program I want to write would be an appointment Calendar for the x16 with some nice graphics for the day. Once program loads you type in the month that you want to add data to. then once on that screen you type in the day number which would open an editor to add times of reminders and description for that day. Once you are done writing all the appointments you have for that month you can save the updated calendar file either to the hard disc or to a floppy for load up later. I figured this maybe too hard to write in basic so I thought maybe handling more variables would be more suited for assembly. Again thanks for the links, I will continue to follow the series on YT while also reading this more basic documentation and hopefully eventually everything will start clicking in my head.
  7. @SlithyMatt Hi I am a new programmer who is having a lot of difficultly understanding the assembly tutorials. I did some basic tutorials for the x16 but the program I want to write would be very difficult to write in basic, which I why I decided that assembly may be my best option. Do you have any advice for figuring out assembly for a beginner. I understand that I am calling things and preforming operations at certain hexadecimal addresses but when things like stack pointers are brought up it becomes very confusing and I have trouble understanding what is going on when I call these hexadecimal addresses. I understand that this is supposed to be more advanced because I am writing machine code, so I am not faulting your tutorials... just wondering if you have any advice to make it easier to understand.
  8. Thank you so much for the resources. I got the emulator setup and have figured out how to make that work. Tomorrow morning I'll start doing my first basic program using the "Snake" guide as well as start working on a concept for an original code I can make.
  9. Hi, my name is Nadia, and I am so happy to be making my first post here. I am new to the world of retro computing, I am only 22 so the 8bit computers were long fazed out by the time I was born, However I have a love for computers and computer Hardware. I discovered many retro YTubers and learned so much from them about the systems of Yesteryear. This new found passion has me excited for the new X16 and learning to code for it...(This will be my first coding experience :) ) I hope to meet many new people on here as I begin my journey in the world of 8bit computing. Here is some fun facts about me if you care to read: Likes: Synth Music, Paint Programs, and Video Games that dont require 100 hours to beat Dislikes: Modern Game Industry, Boring Business Design, Any windows OS above 2000 Favorite Movie: Hackers (1995)
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