Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by JimmyDansbo

  1. Yes, it is a busy-loop. I just tested it and the GET function just returns an empty string if a key has not been pressed.
  2. This just keeps looping back on it self until A$ is something other than empty i.e.
  3. I just testet with this example: https://github.com/JimmyDansbo/cx16stuff/blob/master/reset.asm on R38 emulator and it seems to work just fine.
  4. Hi. I will be in Rotterdam from the 29th of August to the 2nd of September 2020. If anyone want to meet up over a pint or a cup of coffee, let me know.
  5. Acme is not abandoned. https://sourceforge.net/projects/acme-crossass/ Sendt fra min motorola one zoom med Tapatalk
  6. I am using Acme assembler and apparently do not possess the programming skills to run in to the problems that other people have talked about. To edit my files, I use Atom editor with 65x2 plugin to do highlighting. Sendt fra min motorola one zoom med Tapatalk
  7. I suggest that we sit down and arrange something for Skaane and Denmark? Just like SSLUG (Skaane/Sealand Linux User Group) was/is the largest linux usergroup in Scandinavia, SSCX16UG might be the first and largest usergroup in Scandinavia, maybe even northern Europe
  8. Welcome All I can say is: "Go ahead and get started with the emulator" Learning 6502 assembly on the X16 emulator has been a difficult, but very rewarding and fun experience. I have actually enjoyed trying to keep up with the development of the Emulator/ROM.
  9. This is so much better than reading the same post on FB
  10. @SebastianVoges Any chance you could help me understand why this does not work? https://sebastianvog.github.io/x16-emulator/x16emu.html?manifest=https://cx16.dk/cx16maze/ It just stays at the loading screen Thanks in advance
  11. Version 0.9


    Source code used to generate map of all VERA default characters. Originally written for older version of ROM/VERA, but quckly edited to work on ROM r37 / VERA 0.9 Compile with: acme -f cbm -o veratext.prg veratext.asm
  12. VERA chars View File Source code used to generate map of all VERA default characters. Originally written for older version of ROM/VERA, but quckly edited to work on ROM r37 / VERA 0.9 Compile with: acme -f cbm -o veratext.prg veratext.asm Submitter JimmyDansbo Submitted 05/09/20 Category Graphics Apps  
  13. You can actually use the LOAD KERNAL API ($FFD5) call Have a look at this example: https://gist.github.com/JimmyDansbo/f955378ee4f1087c2c286fcd6956e223 It is written for ROM version r36 and VERA pre 0.9, but if you start at line 61 you see the setup to actually load a file directly into VERA memory.
  14. Ah, I don't know... Reminds me of "going commando"? Maybe Commanders, as most of us will probably be commanding the CX16 to do stuff ?
  15. I actually thought that Egon, Kjeld and Benny would have had different names in the german-dubbed version of Der Olsenbande
  16. If you need any help developing tool-chains or similar. I would be happy to spend some time on it.
  17. My name is Jimmy Dansbo, I am from Denmark and my first experience with 6502 assembler is the Commander X16. As a kid we had an Amstrad CPC 464 and later a Commodore 64. I dabbled a bit in writing BASIC programs, but at the time I had no help and could not read english so it was an uphill battle, that I lost While my brother continued on to Amiga, I skipped to the PC with an old Olivietti computer with an 8086 CPU running DOS 3.3. On the PC, I continued writing BASIC programs in GW-Basic, but quickly moved to Poly-Pascal in order to be able to compile my programs. For years I continued with Pascal programming, through Turbo- & Borland Pascal, all the way to Delphi on Windows. During my education I received training in C/C++ programming as well as Assembler programming for x86. As most of my programming projects are purely hobby, I usually choose the language I know best that suits the task at hand. For web-projects, I go for PHP. In Windows it is usually C#, on Linux I can usually get by with Bash scripts, but have tried my hand at both perl, python and C for linux. A few years back I kind of tired of all these high-level languages and decided I wanted to understand what actually goes on underneath so I started reading up on computer architecture and actually designed my own CPU. This led me back to Assembler programming. First for my own CPU, then back to x86 assembler for DOS and now 6502 assembler for CX16. It is a continuing journey, but one that I am glad to be on.
    Great game. In the beginning I did not think it worked correctly because I did not read all of the text in the start screen and thought that all 4 arrow keys could be used to control the snake. After I actually read the start screen, I was able to play the game. It runs great and is fun to play, although I have not come past level 1 yet
  18. JimmyDansbo


    Hmm. Reviews are "free-for-all", but comments needs to be moderated?
  19. JimmyDansbo


    Version 0.4


    A game where you have to visit all fields in a maze with your "block". For the latest version and to see the source, go to https://github.com/JimmyDansbo/cx16-maze
  • Create New...

Important Information

Please review our Terms of Use