Jump to content

Jeff Pare

Members
  • Content Count

    8
  • Joined

  • Last visited

  • Days Won

    1

Jeff Pare last won the day on October 8

Jeff Pare had the most liked content!

Community Reputation

12 Good
  1. Oh, sure. The 17" LCD monitor I got is 1280x1024, which is hardly perfect but good enough for me. The smaller monitor is also good enough for *me* as I like the smaller size - I'm fine with black sidebars, not as good image quality and I've used an SX-64 and Apple //c with the 9" monitor back in the day. I have no interest going with a CRT, though I get why many would like to use one.
  2. I went to a thrift store and found a VGA 17" LCD monitor for $10 - you might be able to find 15" monitors the same way or on Craigslist; however, I also bought myself a 10 inch monitor with multiple inputs (including composite and VGA) on AliExpress.
  3. For me, it's a feature that is best implemented as an expansion card (or maybe through the user port?); otherwise feature creep will increase cost and make the X16 ship a lot later. Besides, the added complexity means troubleshooting and support get trickier, so it's better to have a simpler platform at first and get it right. However, I would say guidelines on how to create APIs for the X16 and expansion cards could be enough to ensure different implementations of ESP32-base expansion boards behave well together and with software that will use them. Having clear guidelines will also spur hardware development for the X16, which would be nice.
  4. 8-bit games that I actually played at home in the late 70s or early to mid 80s - I don't count games I played on emulators decades later: Pong (Telstar Deluxe) Omega Race (Vic-20) Centipede (Vic-20 version, clone) Breakout (Apple //e) Stellar 7 (Apple //e) Mario's Bros (Apple //e) Lode Runner (Apple //e) Ultima I to III (Apple //e) Sargon II (Apple //e) Moon Patrol (Apple //e)
  5. Eh, all we learned is that David like everyone else is human and sometimes screws up; I don't see this having any significant impact on X16. In fact, it bolsters the case for making a new "retro" computer as we'll be able to fiddle with it without worrying we might be damaging vintage hardware.
  6. @Anshul2 Go check out the Features and Specifications in the FAQ - no cartridge port, but some info about the slots, user port and other I/O.
  7. Thank you; I've a had a project in mind for quite a while, one where the retro chip I'll be using runs at 4MHz - I'll need to check the specs again to see what kind of window I'm dealing with, but I'm glad there may be a simple solution to at least make it work, even with the performance hit.
×
×
  • Create New...

Important Information

Please review our Terms of Use