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mobluse last won the day on November 23 2020

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  1. I think a disadvantage with THEC64 is that the graphics characters on the front of the keys are too low and the 0 is centered. I sold my THEC64 and bought THEVIC20 in stead. THEVIC20 has a better joystick than the original THEC64. Maybe they have improved THEC64 joystick lately.
  2. I think when they added a micro controller to the X16 there was no point of building it using discrete classical components since it was not that easy to explain what the micro controller did. I think the X8 is more the way to go using only FPGA. Then when the FPGA capacity increases one could have an X8 with IEC, PS/2 ports, SNES joystick ports, and external RAM. I already have an Olimex FPGA that runs Apple I and it can also run Donald Knuth's Mix Computer and then also use the external RAM. Also a Raspberry Pi 4 B can hardly emulate X16 now and could not emulate X8 at 15 MHz, which is an advantage since then there is a reason to buy an X8 - "The modern retro computer that the fastest Raspberry Pi can't emulate in real time". Since FPGAs usually have a lot of connections I hope they can squeeze in a serial port or two in the first X8 since they are useful for debugging and more (the serial port only needs to be 3.3 V and holes you could solder pins to). Also X8 is a better name since 65C02 is an 8-bit CPU. A USB PETSCII keyboard is also useful to have with emulators (and I hope it also supports PS/2 with a passive adapter). I guess you would also need to ship the X8 with two USB SNES controllers or say exactly which chipset is supported by the X8 USB ports. USB mice are hopefully standard enough. It is of course slightly difficult to explain the special 65C02 that is strongly connected to the graphics card.
  3. It says "support for ON ... GOTO N1, N2, N3", but does it also support "ON ... GOSUB N1, N2, N3"?
  4. You can paste in data in iAltair from e.g. an email. You might request that the developer includes extra software such as fig-Forth. It is difficult to export data, but you can take screenshots and run them through OCR.
  5. The X16 has a IEC compatible (Commodore) disk drive port. Would it be possible to also send video from this commodore serial bus on the X16? That means you could have an extra screen to the X16.
  6. There is a CP/M computer emulator for iPhone (and probably iPad): iAltair https://apps.apple.com/se/app/ialtair/id291182085 More documentation: https://schorn.ch/ialtair.html It's possible to use this with a Bluetooth keyboard (but it also works with the screen keyboard) and to paste in text from the iPhone's clipboard. One can also save to the built in diskette. BTW The CP/M for V20 and V30, mentioned above, using the 8080 mode is called 22nice.
  7. It might be possible to write a CP/M 8080 emulator for X16, just like there exists one for C64, which I tested some years ago. I tested the following 8080 emulator with CP/M on Raspberry Pi in 2014: https://nanochess.org/emulator.html This source code is rather difficult to understand, but one could write an Intel 8080 emulator from scratch that has the same instructions for peripheral operations and then the rest of the files should work. Not all CP/M software works on 8080 since Zilog Z80 was more common. I have PCs with V20 and V30 CPUs (80186 super set) that can emulate 8080 in hardware and there was also CP/M-80 for PCs that used that 8080 emulation. My Amstrad PC1512 had originally 8086 CPU, but I switched it to V30. I found a tutorial on how to write an 8080 emulator: http://emulator101.com/
  8. When do start measuring the time? Is it from start of program or e.g. from when OXYGENE is shown? It is a bit faster on second run: about 68% of full speed on my computer.
  9. I got it to run on my computer with dual core x86-64 and Windows 10 using: ..\x16emu_win-r38\x16emu.exe -ram 2048 -run -prg STNICCC.PRG Unfortunately my computer is not that fast so it only run in 50% speed. It said the time was 1:39.96, but it was longer in reality.
  10. I have updated the PETSCII: x16emu: 5 SCREEN0 10 ?CHR$($A5);CHR$($A7) VICE x64: 5 ?"{clear}"; 10 ?CHR$(10*16+5);CHR$(10*16+7) There seems to be an error in the X16 ROM for CHR$($A7) because it is not just thinner, but in the wrong end compared to C64.
  11. From the release notes for r38: "changed PETSCII screen codes $65/$67 to PET 1/8th blocks" I don't see any difference between X16 and C64. I tried this code in x16emu: 5 SCREEN0 10 ?CHR$($65);CHR$($67) and this in x64 in VICE 3.4 SDL2: 5 ?"{clear}"; 10 ?CHR$(6*16+5);CHR$(6*16+7) ({clear} is Shift+Home i.e. a reversed heart.) What is the difference between the C64 character set and X16? I think it's good if there are identical characters in C64 that they are different in X16, because there is no point in having identical characters. It is a problem of how to print them since the Style64.org PETSCII font probably only supports C64.
  12. I use GNU Nano as my main editor in Linux and I noticed a disadvantage of Ctrl+U (Uncut) in X16 Edit: Ctrl+U can only paste once in X16 Edit, but several times in Nano. I hope this will change because I often use Ctrl+U several times in Nano and would like to do so in X16 Edit. I believe there is no advantage of emptying the cut-buffer after the first uncut/paste.
  13. I think this is great. Does it handle labels in ON...GOTO and ON...GOSUB? How do you enter the BPP files? since the built in editor requires line numbers.
  14. There are emulators for other computers that run in a terminal e.g. https://atari800.github.io/ and http://rullf2.xs4all.nl/sg/zx81ce.html. The output of x16emu can be sent through a filter program that converts PETSCII to UTF8: https://github.com/mobluse/x16-petscii2utf8 The difficult thing is to get the keys you press (key down and key up events) in the terminal to be sent to x16emu. I once hacked x16emu so that this was possible, but that slowed down the emulator. One would also need to remove the GUI to make it independent of X and SDL.
  15. This bug is also discussed here:
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