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Michael Steil

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Michael Steil last won the day on July 8

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  1. The Emulator and the ROM have been adapted for the new board. You can check out branches x16_board_r2 in the source of the two projects. The official reference manual has also been updated. In short, these are the major breaking changes: RAM and ROM banking is done through magic zero page locations 0 and 1. Up to 512 KB of ROM are now supported. VIA#1 is now at $9F00, VIA#2 at $9F10 YM is at $9F40 All I/O (PS/2, Controllers, Serial) has been moved to VIA#1 PA and PB.
  2. I don't personally use built-in debugger for my development (I use "-trace" for everything), so it's unlikely I'll get around to adding this myself, but I'd be happy about a pull request!
  3. I've been busy with all kinds of other projects for quite a while, but I'm back to X16 development now. I'm currently in the process of changing the emulator and the ROM over to revision 2 of the actual board, which has changed in respect to memory and VIA layout. As for pull requests, that's the next thing that I'll have a look at!
  4. Hello everyone! My name is Michael Steil, and I'm a member of the X16 development team. I am the lead developer of: the X16 ROM the (advanced) KERNAL operating system our version of the Microsoft/Commodore BASIC interpreter our MONITOR the DOS for the SD card the GEOS port the X16 character sets the X16 Emulator the X16 Reference Documentation I'm thankful for any help on these projects, all of which are Open Source projects on GitHub: https://github.com/commanderx16/x16-rom https://github.com/commanderx16/x16-emulator https://github.com/commanderx16/x16-docs (Edit: Or via this website's Support page: https://www.commanderx16.com/forum/index.php?/forum/17-x16-help-support-lounge/) Technical discussions on these projects should happen in the form of "Issues" on GitHub, but I'm happy to discuss more generic topic here in this forum! Michael
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