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Posts posted by DusanStrakl
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Welcome Ron. It is good to see fellow Sunnyvalian
Cheers,
Dusan
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Ahh pretty close then. Looks like we have a NorCal Commandos local chapter in the making.
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Welcome Mike. What part of California are you from? I live in Sunnyvale in SF Bay Area.
Dušan
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I was just looking into it and this document says opposite:
https://sta.c64.org/cbm64krnfunc.html
Also function SCREEN returns width in X and height in Y
I just posted it as bug and will see what dev will say.
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I tried it before and it looked like it was not working, now I tried it again and it works but it puts positions in opposite registers, Y returns column and X returns row number. That confused me before. It does the same thing when setting the coordinates.
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Does anybody knows how where might the last cursor position on screen when the program was started be stored (Assembly or Basic)?
Thanks,
Dusan
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Nice to meet you Julien.
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Hi All,
My name is Dušan and I am orginally from Slovenia but live in Silicon Valley for last 20 years.
During 80s I wrote few games for Oric-1 and played around a bit also with Sinclair Spectrum and Commodore 64 and later Amiga 500. I spent most of my career as software developer, from PC/DOS/Novell times to various Unix platforms. I started on business software and later moved more to large enterprise system software in C/C++. Last 10 years or so I am on a business side of Software industry but in spare time my fingers still itch to do some coding so just to keep in touch I wrote some Android apps, some web apps in NodeJS/Angular, even some PHP and of course still keep my C/C++ and Java environments. Of course my orginal love for programming is 6502 Assembly and that is one of the reasons I jumped on Commander X16 waggon. I enjoy coding but even more I enjoy the design/graphics part of it.
Few months ago I started my X16 blog but need to update all posts and most of source code to be compatible with latest version of Emulator:
https://www.8bitcoding.com/p/commander-x16.html
I have pretty limited time right now, but I do hope to write some games for X16. Currently I am fooling around by writing a text editor and trying to implement gap buffer in 65C02.
Cheers,
Dušan
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New game uploaded: Crazy Tetrominoes
in X16 Software Library Chat
Posted
Crazy Tetrominoes
View FileTetris Clone written in BASIC.
Source code tutorial available at:
https://www.8bitcoding.com/p/crazy-tetrominoes.html
Enjoy