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Everything posted by Strider

  1. @Perifractic That was an excellent video as always! I too am stuck between prototype or "industrial" use, though your "it's so clean" comment makes a lot of sense. Though it is possible it was covered with some sort of pliable plastic guard, or the environmental hazard was not so much "dirt" as maybe temperature or moisture. Still, you would expect SOME sort of degradation if it was a non-computer friendly environment to necessitate such a design. Having done this work in the past, I have still never seen anything like this. The 8+1 Bit Guy's 3rd party idea suggesting it was a failed or commercial only product also makes sense. Still... the fact the case is injection molded, and the wood, and you can't find anything on it ANYWHERE ... sure does scream prototype of some sort. My long winded way of saying... I am still just as lost as I was when I first seen it. I'm just glad it's being explored! I am really hoping someone will see your video and recognize it. Edit: Reading through the videos comments I see someone saying they had seen something very similar before, in a dirty shop. If the industrial idea is the right path, and there was more than one .. who made it? *pulls hair out*
  2. So... everyone knows I like my Raspberry Pi. However, I have also been somewhat interested in MiSTer as well for my classic gaming needs, but my time is limited. Then I just seen this project.... Now I want one. Thoughts?
  3. Basically, the original story is about a Neo-Nazi nation trying to revive Adolf Hitler. For the English versions most all references, names, and images related to Nazis were removed and/or altered. Though the Nazi look of the characters stayed. It was still obvious what they meant. One good thing that stayed in the game, the gory part @ZeroByte was referring to, is Hitler's head exploding during the final sequence of the game. Funny they thought Neo-Nazi's had to be removed, but Hitler's (Master-D in the English version) head exploding, all good.
  4. That sounds like a really awesome idea! I have always liked the Kaypro style, used to love the look of the old Tandy TRS-80 Model 3 & 4 as well. If you get around to it, you will have to share it! I was actually thinking of doing something MUCH simpler with a Pi 4 and this old 3.5 floppy holder I have had for years... These things were a dime a dozen way back when, with various different branding. It's been sitting on a shelf for a very long time. Was thinking about cleaning it up, popping the tinted plastic "screen" out, and building a Pi 4 based computer inside it with a small 3.5 x 2.5 inch .. 'ish ... screen. Just for fun. Think I have seen a couple other projects like that as well.
  5. OMG that brings back memories! I had picked up a couple of Next Generation Tricorder toys from KB Toys way back in the 90's to add to my collection of other Trek junk I didn't need. This one to be exact... Anyway, I got this bright idea I was going to make it look more like a TV prop than a toy. So I tore it apart, replaced all the lights with LED's and put some in spots where there should have been lights to begin with. I cut out all the fake buttons and put membrane buttons in their place, connected to a simple "beeper" circuit to make noise when pressed, and kept the original functions and sound effects in place. I also included a bright white LED on the top that could be used as a flashlight, all be it a dim one. As I was going through all my old stuff many years later, I found it and it's unaltered counterpart. I ended up taking a lot of the stuff to a big comic shop near St.Louis ta the time (can't remember the name of that place for nothing...), where I had bought and sold a lot of stuff in the past. The guy going through it all came across my "upgraded" Tricorder and fell in love with it. I joked and said "whoops", that one is mine", he immediately told me he would add an extra $50 for it. Of course, I responded "sold!" Seriously, I used to love doing that back then, making movie/TV style props. For some strange reason, it never once occurred to me to try and sell any of it.
  6. Life has prevented me from completing any of the projects I had started, but hopefully I will be able to get back to them shortly as I may be switching positions at work. Yay. Hopefully. In the meantime, I have picked up a few other small things to play with. Including a pretty cool little touch screen for Arduino. For $15, it's surprisingly good. I am testing it out on the Uno, but it will eventually make it's way to a Mega so I have access to more of the IO, it pretty much covers everything on the Uno. https://www.amazon.com/gp/product/B01EUVJYME/ Anyway, I was running through some test scripts to make sure it's working as intended, one is a BMP loader. So I had a bit of fun... Looks better without all the GIF compression, and this GIF is running at 2x speed, it actually takes it about a minute to cycle through all 4 images with a short delay between them. In the end, I am not 100% sure what I am going to use it for, but I started building a custom FM Radio, I may use this as a fancy interface/display for it. We'll see.
  7. I've seen that one! Excellent video, great song too.
  8. And...let's see how many people remember these.
  9. As my daughter would say ... "It's the save icon."
  10. That guy takes "homemade" to a whole new level. haha The cost of all that equipment... The time to learn it all... I like it.
  11. See.. WAY too easy. The title they made "easier" for Japan was Contra: Hard Corps for the Mega Drive. They added hit points, you can get hit 3 times before losing a life. They also added infinite continues, unlike the games western versions. In Europe, Contra was renamed "Probotector" and all of the people were replaced with robots in order to remove any "human on human" violence. The story was altered to match as well. The Konami Code we know today started off in Gradius, but was popularized in Contra, and started it's life as the "Contra Code". Time to think of a new game.
  12. Same for me. Since I am most interested in a kit version first, or an assembled board if all else fails, the last hurdle for me will indeed be cost. I have made space for it already, I have a case sitting next to my main PC it's going to go in at first. But if it's too costly then I may have to put it off for a while. In the end though, I really can't see a scenario where I don't end up with one, maybe two if the FPGA Pi sized version makes it to market.
  13. Well, looks like we need a new game to guess! This one is going to hard to do without giving it away as well, it's a popular title. 1.) Like many games of the 1980's, it got it start in the arcades and was ported to console the next year. 2.) Though popular in arcades, it was it's console release that really brought it into the spotlight. 3.) For a long time, it was considered one of the best in it's genre, if not the best. 4.) It spawned many popular sequels across many platforms, as late as 2019. In one such sequel on a 16-bit platform, in a break from the norm, the Japanese version was actually made to be easier than it's western counterpart. Normally, games were made easier for western audiences. For it's European release however, the game was altered even more, this time to reduce it's violence in one very specific area of gameplay. 5.) Lastly, this game popularized a “feature” that actually got it's start in another very popular side-scrolling shooter earlier, but became well known after it was also used in this game. So much so that at first, this “feature” was named after this game. Later however it was changed to reflect the developer as it started to appear in many other games, over 100 in fact, both within this developers library and outside. Other versions of this "feature" had been around for some time in other games, but this one became one of the most well known after this title. Good luck!
  14. This is me. As I said above, I want it to learn and have fun on. The same reason I got into Raspberry Pi and Arduino, for the pleasure of learning something new, or in this case something old that I had missed the first time around. Perhaps this is why I really don't have a strong opinion either way on many of these subjects. I just want them to do whatever makes it possible on their end to make it a reality AND meet their needs and/or desires. After all, this is one mans dream computer trying to become reality, I sort of look at myself as a passenger along for the ride because I happen to like the same ride.
  15. I wasn't going to post in this thread, I often "let the chips fall" where they will when I am interested in a project. However, now that I have had time to think about it, I just wanted to add my short little 2 cents. Pretty much everything David said made sense, and can see the thinking behind it, and I will support whatever comes out the other end of the tunnel. To be honest, my main reasons for wanting the X16 and/or X8 is as a hobby, and to learn. I want to play around in BASIC again, I want to maybe learn to play with 6502 assembly, all just for fun. I know I can do all of this via emulation, and those that know me on here know I have no problems with emulation. I do most of my retro via emulation becasue I simply don't have space or time for lots of original hardware. Hence my love of the Raspberry Pi. Still, to be able to do this on modern "retro" hardware really appeals to me, and that's what hooked me about this project, that and my love of Commodore of course. I have also seen some of the work posted here by others who already know how to do all of this, and I like what I have seen. All of that being said, I would actually like a Phase 1 kit AND a Pi sized FPGA Phase 3 board. I want a P1 kit simply becasue it's what fits the image in my head of what I want to play with, I can hack and mod it easily, and I get to solder it all together! The P3 Pi sized board for the sheer convenience of it. As I said, my space and time are limited. So I would have 2 different ways to play with the system. Basically, this is going to be a hobby for me to keep my mind engaged. Something that's hard to do these days to be honest. I love modern hardware, but I know my way around it so well it actually gets boring, so I want to step back in time and learn things I missed back then. I'm just glad to see it still moving forward as a whole, and while things can and will change along the way, just to see it come to life in the end will be a joy.
  16. Cool to others who love a lot of the same music as I do! ActRasier... This is yet another of my all time favorite SNES titles! I remember renting it at my local video store when it came out, and really had no idea what it was really going to be like. Then, I got it home and played it... Non-stop... Until completed it. It reeled me in, hook line and sinker. An amazing game with an amazing score. At that time, I had my home entertainment system piped though my rather large home stereo system that was mainly comprised of my DJ equipment (Believe it or not, I had my own DJ business at the time), so it sounded great. I remember when that ending score fired up I literally got goosebumps, I felt like I was in a movie theater. Clearly inspired by the 20th Century Fox fanfare in the beginning and end.Then the rest that followed was just amazing. Highly underrated! Made you feel like you just played a movie!
  17. I truly liked the case design based on the S605, I think it nailed the "modern retro" theme pretty darn well. That being said, I had already thought about how cool it would be to mount the hardware in something else, mainly becasue I am a system builder and have been for a very long time. I like to mod, I like to do it all myself, and my tastes change over time. This is why I would like it in kit form, or just an assembled board if we don't have a kit. I would like to build my own personal look around it. One great thing about using a standardized form factor, you have SO many options. Like classic beige! Or pull an LGR and go with something more original to appease my own personal retro desires.
  18. Some excellent selections! I am a HUGE fan of a lot of music that comes from Square, especially the Final Fantasy series. Final Fantasy VII was one of those games that left a huge mark on me, partly because of it's soundtrack. I was utterly amazed by it back it dropped. I have played it through many times, once recently via a handy tool called "7th Heaven", as long as you have the original game you're good. I used my copy from Steam. Now I can't wait to play the Remake once it hits PC. StarFox had an incredible soundtrack as well! I generally liked the music that came from the SNES's sound chip. Including Simon's Theme from Super Castlevania IV! The first time I heard that while playing through the game, I actually stopped and just listened for a moment. Of course I went back and played it countless times via the sound options menu afterwords! One thing I actually disliked about gaming in DOS/Windows back in the early days, I thought many console games just sounded better. The sound card you had in your PC greatly affected what your heard, obviosuly. With consoles, you knew what to expect, you knew what they sounded like becasue the hardware didn't change. With sound cards, and some games, you really didn't know what you were going to get. You couldn't just look it up back then, at least not like you can today. So I spent a lot of time and money on my sound cards to get sounds and music I was happy with, like many others I eventually ended up sticking with Sound Blaster cards for the most part. Though for a while in the 90's I actually would swap out between Sound Blaster and Ad-Lib cards depending on the game on question. I liked to see what things sounded like on both. My PC back then rarely ever had it's case closed.
  19. Also, an excellent series! Rare these days in my humble opinion.
  20. I never had the privilege, or misfortune, of dealing with any form of storage media older than cassette and 8" floppy. Though I always wanted a "reel to reel" just for the sake of storing programs on it just becasue I used to think it looked so cool on the big screen and TV. The most impressive to me was the hand-weaved memory or Core Rope Memory used on Apollo and how that tech took us to the Moon, truly amazing! There is a really good video from Smarter Every Day and Linus Tech Tips on the subject of the Apollo Guidance Computer.
  21. So, video game music has come up in a couple threads, and it got me thinking... What classic video game music sticks out in your mind the most? Is it for a particular game? A platform? Was there a song that "hooked" you and made you realize video game music can be just as awesome as any other form of music? For me, there is a lot of classic video game music I liked, but it was two games for the NES that really made me appreciate the art of it. That truly stuck in my mind, and these were the first games I used to fire up JUST to listen to the music, long after I beat them. They were Blaster Master and Castlevania II: Simon's Quest. Specifically "Area 1" in Blaster Master and "Bloody Tears" in Simon's Quest Both of these tunes ended up becoming very popular over the years. There are a lot of modern reincarnations of these, but these are the originals that started me down the path of really appreciating VG music. With my personal favorite version of Bloody Tears being from Super Castlevania 4, and Dracula X being a close second. There is also a really cool cover for this song on YouTube from a channel called "Tetsuya Fuzuki", it's really well done! So, what are your favorites, what sticks out in your mind, or holds a special place on your memories and why?
  22. I genuinely enjoyed that. Great job! I have always enjoyed video game music tracks, there is a lot of excellent music out there spanning decades of games, and there is always room for more. This actually reminded me of when I used to listen to MOD tracks all day long back in my Amiga days. Thanks for sharing it!
  23. I do that with my RetroPie versions on Raspberry Pi. I have 4 different builds I swap out. You're right, it is oddly satisfying. :)
  24. Yeah, that "VIC-2020" was very cool, and I would love a "kit" like that to build, would be SO much fun. I would happily track down my own VIC chip. I am with David as well, I see why he didn't include those specific ports, but also like David said, there are peripherals today that don't need those voltages. I would likely do what he mentioned, and modify it to use the SD adapter. if I was to ever get one. Overall that just looks like a pure joy to build, and anytime I can solder/build something, I am a happy man. Now I really want one.... lol The X16 quick update was nice to see as well. As was seeing the updated version of PETSCII Robots, and the Atari version, so cool! The X16 version is looking amazing! It just keeps getting better! Edit: I just realized, I am only about 2.5 hours away from where the Vintage Computer Festival Midwest 16 he's talking about, where he will have some boards for sale... Too bad there is no way I would be able to talk my wife into it. Not for more "stuff" take up space... but if it were available online.
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