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Found 7 results

  1. HELLO RETRO COMPUTING FANS: If you'd be interested in attending the World of Commodore 2022 computer show either in-person or virtually on Saturday December 3 and Sunday December 4, please visit this webpage: https://www.tpug.ca/world-of-commodore/world-of-commodore-2022/ The World of Commodore show is organized by TPUG (Toronto PET Users Group), who took over operation of the show in the new millennium after Commodore's bankruptcy in the mid-1990's. TPUG was founded in 1979, and is the longest continually-operating Commodore users group in the world! Past TPUG members include renowned Commodore guru Jim Butterfield, and legendary programmer-genius Steve Punter. Scheduled speakers at this year's show include former Commodore UK managing director David Pleasance, creator of the new C64 OS - Greg Nacu, and fantastic YouTuber Amiga Bill ! This year marks the 40th anniversary of the Commodore 64 - the best-selling computer model of all time, so come and celebrate this amazing milestone with us. TPUG plans to stream the show live on YouTube, which you can watch for free. However, if you support TPUG by paying an entry fee as a virtual visitor, you will have the opportunity to join the Zoom session live and ask questions of the guest speakers! If you have any questions after visiting the above webpage, please feel free to stop by the TPUG Discord server at https://discord.gg/V5DHgR3
  2. Version 1.0.2

    88 downloads

    I needed a test program for the graphics routines in Prog8 that now also work in highres 4 color screen mode. I thought it would be fun to replicate a classic Amiga Workbench desktop screen, using just the graphics drawing commands. Note that the text font is actually the built-in iso charset. It is fairly similar to the Amiga's topaz font, so I just went with it and didn't bother to replicate the font pixel-perfect. Text is corrupted in the web emulator because it requires r41 to run properly. Here is a screenshot of a real Amiga Workbench 3.1 in action:
  3. Version 1.0.0

    24 downloads

    Early Amiga-demoscene inspired raster bars with color gradients. The color gradients are randomly generated. Written in Prog8 with a bit of inline assembly. Source code is available here https://github.com/irmen/prog8/blob/master/examples/cx16/colorbars.p8
  4. color gradients View File Early Amiga-demoscene inspired raster bars with color gradients. The color gradients are randomly generated. Written in Prog8 with a bit of inline assembly. Source code is available here https://github.com/irmen/prog8/blob/master/examples/cx16/colorbars.p8 Submitter desertfish Submitted 10/04/21 Category Demos  
  5. Modplayer View File Modplayer Plays audio files that are stored in Amiga tracker module format. Usage when running via emulator, increase the audio buffers by starting it with: x16emu -abufs 32 LOAD "MODPLAYER.PRG" RUN type file name, e.g. "D1.MOD" (you can change or correct it by using the "del" key) press "enter" enjoy! Features supports standard 4 channel mod files supports mod files with size up to 504 KB or higher depending on CX16 memory configuration user interface shows each channel with tone, instrument number and effect mod file name can be set via keyboard Known issues and limitations sample rate is set to about 18 kHz, 8 bit, stereo to fix timing issues with channel mixer volume is reduced by half to avoid clipping no finetune for instruments only supported effects are: "slide up/down", "set volume", "pattern break" and "set speed" "set speed" effect doesn't support BPM setting player speed can be slightly off as it is based on 60 Hz vsync signal wheras many mod files are based on 50 Hz PAL signal first 2 letters of song name are missing due to the way how the kernal load routine is implemented no control unit yet License Some sample mod files from different composers are included with this application. All included mod files were downloaded from [The Mod Archive](https://modarchive.org) and are licensed under Public Domain or Creative Commons. The original file names were changed to work around file name problems. List of included mod files and its original file names: D1.mod source: [songerson_-_dog39.mod](https://api.modarchive.org/downloads.php?moduleid=189675#songerson_-_dog39.mod) by [Songerson](https://modarchive.org/member.php?90970) is licensed under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) D2.mod source: [musix-retrospective.mod](https://api.modarchive.org/downloads.php?moduleid=65133#musix-retrospective.mod) by [m0d](https://modarchive.org/member.php?69141) is licensed under Public Domain D3.mod source: [music-jump.mod](https://api.modarchive.org/downloads.php?moduleid=53213#music-jump.mod) by [m0d](https://modarchive.org/member.php?69141) is licensed under Public Domain D4.mod source: [evil_minded.mod](https://api.modarchive.org/downloads.php?moduleid=170000#evil_minded.mod) by [Zilly Mike](https://modarchive.org/member.php?69027) is licensed under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) Submitter BitBlit Submitted 08/05/21 Category Audio Apps  
  6. BitBlit

    Modplayer

    Version 0.9

    124 downloads

    Modplayer Plays audio files that are stored in Amiga tracker module format. Usage when running via emulator, increase the audio buffers by starting it with: x16emu -abufs 32 LOAD "MODPLAYER.PRG" RUN type file name, e.g. "D1.MOD" (you can change or correct it by using the "del" key) press "enter" enjoy! Features supports standard 4 channel mod files supports mod files with size up to 504 KB or higher depending on CX16 memory configuration user interface shows each channel with tone, instrument number and effect mod file name can be set via keyboard Known issues and limitations sample rate is set to about 18 kHz, 8 bit, stereo to fix timing issues with channel mixer volume is reduced by half to avoid clipping no finetune for instruments only supported effects are: "slide up/down", "set volume", "pattern break" and "set speed" "set speed" effect doesn't support BPM setting player speed can be slightly off as it is based on 60 Hz vsync signal wheras many mod files are based on 50 Hz PAL signal first 2 letters of song name are missing due to the way how the kernal load routine is implemented no control unit yet License Some sample mod files from different composers are included with this application. All included mod files were downloaded from [The Mod Archive](https://modarchive.org) and are licensed under Public Domain or Creative Commons. The original file names were changed to work around file name problems. List of included mod files and its original file names: D1.mod source: [songerson_-_dog39.mod](https://api.modarchive.org/downloads.php?moduleid=189675#songerson_-_dog39.mod) by [Songerson](https://modarchive.org/member.php?90970) is licensed under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) D2.mod source: [musix-retrospective.mod](https://api.modarchive.org/downloads.php?moduleid=65133#musix-retrospective.mod) by [m0d](https://modarchive.org/member.php?69141) is licensed under Public Domain D3.mod source: [music-jump.mod](https://api.modarchive.org/downloads.php?moduleid=53213#music-jump.mod) by [m0d](https://modarchive.org/member.php?69141) is licensed under Public Domain D4.mod source: [evil_minded.mod](https://api.modarchive.org/downloads.php?moduleid=170000#evil_minded.mod) by [Zilly Mike](https://modarchive.org/member.php?69027) is licensed under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/)
  7. Amiga Workbench highres 4colors View File I needed a test program for the graphics routines in Prog8 that now also work in highres 4 color screen mode. I thought it would be fun to replicate a classic Amiga Workbench desktop screen, using just the graphics drawing commands. Note that the text font is actually the built-in iso charset. It is fairly similar to the Amiga's topaz font, so I just went with it and didn't bother to replicate the font pixel-perfect. Also I didn't bother to make a nice white/red sprite mouse cursor, maybe I'll try to add this in a later version. Here is a screenshot of a real Amiga Workbench 3.1 in action: Submitter desertfish Submitted 02/02/21 Category Demos  
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