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  1. VTUI Library View File VTUI (Vera Text User Interface) library Can be used to create text user interfaces using VERA instead of relying on the KERNAL functions for writing to screen. The library is less than 1KB which means it can be loaded into Golden RAM at $400. As an alternative, include files are provided for Acme and CA65 assemblers. See https://github.com/JimmyDansbo/VTUIlib for documentation, examples and include files. Submitter JimmyDansbo Submitted 02/16/21 Category Dev Tools  
  2. Version 0.8

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    VTUI (Vera Text User Interface) library Can be used to create text user interfaces using VERA instead of relying on the KERNAL functions for writing to screen. The library is less than 1KB which means it can be loaded into Golden RAM at $400. As an alternative, include files are provided for Acme and CA65 assemblers. See https://github.com/JimmyDansbo/VTUIlib for documentation, examples and include files.
  3. Did the C64 and the like ever have a common TUI like Turbo Vision or ncurses? Turbo Vision was mentioned in passing in this thread, and that got me thinking that's something that could be common to a lot of non-game/productivity apps and could be useful on the X16. Thinking about my probably too lofty goal of a music tracker, at least some of what I might use could be common to other TUI based apps such as menus, text boxes, text overlays, text scrolling within a box/window, etc. Of course I can template out UI designs in something like petdraw16 but that wouldn't really work for a fluid UI where I might want to change the width of one of the channels (to show more or less effect columns for instance). I think having routines to draw the UI might be more efficient? Just mostly thinking aloud of something folks other than myself might be able to use and before I go down some bespoke solution wondering if there is some possibility to combine UI efforts there perhaps (though my 6502 skills are in their infancy admittedly).
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