I am playing with a new little demo and it's running pretty slow now, so optimizations is what I am working on.
So right now I like to check (in numbers) how many FPS (frame per second), I am actually getting. How do I get a system clock or so, to see how much time has passed? I haven't done that before on c64/x16 hardware.
Or is there an other way of getting the FPS, something build into the emulator?
Sorry if the question is stupid, but it's what I am trying to figure out just now.
Hi!
I am playing with a new little demo and it's running pretty slow now, so optimizations is what I am working on.
So right now I like to check (in numbers) how many FPS (frame per second), I am actually getting. How do I get a system clock or so, to see how much time has passed? I haven't done that before on c64/x16 hardware.
Or is there an other way of getting the FPS, something build into the emulator?
Sorry if the question is stupid, but it's what I am trying to figure out just now.
Thanks
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