I looked through the FAQ and didn't see anything mentioned about networking support. So I'd assume it could be added through the expansion slots? Either wifi access or wired ethernet.
And I understand networking isn't "period correct" for mid 1980s and maybe not much interest in it for that reason. (yes modems were popular back then, but WWW and TCP/IP in general was still in infancy back then)
That said - I think from a programming perspective, network support is important for a few reasons:
(1) developers could offer "auto-update" features, so the current working build of their games get downloaded (but downloaded to what? SD? HD? direct in-memory?)
(2) how about an "upload top scores" feature? Or the option to do so. Obviously without encryption and such, it's susceptible to hacking/cheating (open source builds just uploading their own scores using the same protocols). Won't be a perfect system, maybe scores reset every week or month.
(3) what if reliable low-latent networking *did* exist (or was more mainstream) in the early/mid 80s? Might be fun to have a lobby to connect with other folks for some light gaming (e.g. card games, or "turn style" games rather than action oriented games). But imagine networking on your Sega Genesis or Dreamcast (actually I think the Dreamcast did have a modem port?).
(4) maybe an "X16 app store" ? We're talking about a new platform here. Yes it's more hobbyist focused - but a centralized place to have a repo of software application available, and user ratings, would be nice. Yes, that opens a can of worms (vetting things submitted, to sort of quality-control the content). Maybe it could help developers get $1 for their software, and 25% to maintain the site? Sure, that opens another can of worms - but as hobbyist, this isn't $$ to put food on the table, but to just at least maintain basic energy and resources (like this forum software itself!).
Right at the tail end of the "BBS-era" (around 1996, subjectively) - we SysOps were experimenting with GUI-based BBS's (protocols sort of like ANSI or AVATAR, but interpreted codes to draw lines, menus, etc). Might be fun to experiment with things more expressive than ANSI, but not as extensive as HTML and what all that has become.
Ok, and I just want to re-create that avatar chat program that was depicted in the TV-series Halt and Catch Fire (Mutiny's online adventures)
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voidstar
I looked through the FAQ and didn't see anything mentioned about networking support. So I'd assume it could be added through the expansion slots? Either wifi access or wired ethernet.
And I understand networking isn't "period correct" for mid 1980s and maybe not much interest in it for that reason. (yes modems were popular back then, but WWW and TCP/IP in general was still in infancy back then)
That said - I think from a programming perspective, network support is important for a few reasons:
(1) developers could offer "auto-update" features, so the current working build of their games get downloaded (but downloaded to what? SD? HD? direct in-memory?)
(2) how about an "upload top scores" feature? Or the option to do so. Obviously without encryption and such, it's susceptible to hacking/cheating (open source builds just uploading their own scores using the same protocols). Won't be a perfect system, maybe scores reset every week or month.
(3) what if reliable low-latent networking *did* exist (or was more mainstream) in the early/mid 80s? Might be fun to have a lobby to connect with other folks for some light gaming (e.g. card games, or "turn style" games rather than action oriented games). But imagine networking on your Sega Genesis or Dreamcast (actually I think the Dreamcast did have a modem port?).
(4) maybe an "X16 app store" ? We're talking about a new platform here. Yes it's more hobbyist focused - but a centralized place to have a repo of software application available, and user ratings, would be nice. Yes, that opens a can of worms (vetting things submitted, to sort of quality-control the content). Maybe it could help developers get $1 for their software, and 25% to maintain the site? Sure, that opens another can of worms - but as hobbyist, this isn't $$ to put food on the table, but to just at least maintain basic energy and resources (like this forum software itself!).
Right at the tail end of the "BBS-era" (around 1996, subjectively) - we SysOps were experimenting with GUI-based BBS's (protocols sort of like ANSI or AVATAR, but interpreted codes to draw lines, menus, etc). Might be fun to experiment with things more expressive than ANSI, but not as extensive as HTML and what all that has become.
Ok, and I just want to re-create that avatar chat program that was depicted in the TV-series Halt and Catch Fire (Mutiny's online adventures)
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