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Loading a file into VRAM (Assembly)



Hi all,

Just trying a few things before starting on a basic game. One thing I'm up to is loading a file into VRAM.

I see this is supported in BASIC, but is there any existing code to do this is ASM?

I can see how to implement this myself by opening the file, reading it a byte at a time and using the auto-increment of both the file handle and the vera, pipe it through.  But, is there a repository of helper functions to do things like this?



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